MetalFX and the ANE.

Jimmyjames

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Jul 13, 2022
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Do we know the extent to which MetalFX (Temporal) uses the ANE and or AI/ML? A cursory search yields some suggestions that it does, including from @leman on Reddit I think, and Philip Turner on the Apple forums. Trying it out on my M4 does show that with MetalFX Quality mode there is some ANE usage, but it seems really low: less than 5%. Can that be correct?
 
Do we know the extent to which MetalFX (Temporal) uses the ANE and or AI/ML? A cursory search yields some suggestions that it does, including from @leman on Reddit I think, and Philip Turner on the Apple forums. Trying it out on my M4 does show that with MetalFX Quality mode there is some ANE usage, but it seems really low: less than 5%. Can that be correct?
Seems plausible to me. M4 has a 38 TOPS ANE, so 5% of that is 1.9 TOPS. If you assume it's upscaling to 10MP, that'd be about 190K math ops per output pixel per second, or 3166 per pixel at 60 FPS.
 
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