Colstan
Site Champ
- Joined
- Nov 9, 2021
- Posts
- 822
Andrew Tsai has released a short video focusing on preliminary benchmarks comparing the M2 to the M1 in games. More specifically, he is comparing a standard 13-inch MacBook Pro featuring a 10-core GPU, vs. a base M1.
Quick summation of his early results:
GTA V: 40%-55% faster than M1
Shadow of the Tomb Raider: 40%-45% faster than M1
Metro Exodus: 45%-50% faster than M1
Again, he stresses that these are early results, and he plans to do extensive benchmarks with "AAA" titles in the near future. Keep in mind that GTA V is running under CrossOver's compatibility layer, and that Tomb Raider and Metro Exodus are running under Rosetta 2. So, none of these games are Apple Silicon native. Andrew concludes by stating that Apple undersold the M2's 39% increase in GPU performance, when it in fact appears to be substantially higher. Presumably, he will include Arm native titles, such as Baldur's Gate 3, in his full performance analysis, as he has done previously.
When the A15 was released, much was made of the Blizzard efficiency cores, whereas gains elsewhere appeared limited. With the release of M2, it appears that Apple also made changes to allow the Avalanche performance cores to clock about 10% higher, and substantially improved GPU performance, beyond what the simple addition of two cores would allow. Until the A15 design made its way into a Mac, it appeared to mostly focus on efficiency, but the improved thermals and form factor allowed the M2 to show the full capabilities of the new core. (Keeping in mind that this is still an entry level 13-inch MacBook Pro, not what will reflect a high-end desktop model with a more powerful M2 variant.)
Quick summation of his early results:
GTA V: 40%-55% faster than M1
Shadow of the Tomb Raider: 40%-45% faster than M1
Metro Exodus: 45%-50% faster than M1
Again, he stresses that these are early results, and he plans to do extensive benchmarks with "AAA" titles in the near future. Keep in mind that GTA V is running under CrossOver's compatibility layer, and that Tomb Raider and Metro Exodus are running under Rosetta 2. So, none of these games are Apple Silicon native. Andrew concludes by stating that Apple undersold the M2's 39% increase in GPU performance, when it in fact appears to be substantially higher. Presumably, he will include Arm native titles, such as Baldur's Gate 3, in his full performance analysis, as he has done previously.
When the A15 was released, much was made of the Blizzard efficiency cores, whereas gains elsewhere appeared limited. With the release of M2, it appears that Apple also made changes to allow the Avalanche performance cores to clock about 10% higher, and substantially improved GPU performance, beyond what the simple addition of two cores would allow. Until the A15 design made its way into a Mac, it appeared to mostly focus on efficiency, but the improved thermals and form factor allowed the M2 to show the full capabilities of the new core. (Keeping in mind that this is still an entry level 13-inch MacBook Pro, not what will reflect a high-end desktop model with a more powerful M2 variant.)