- Joined
- Aug 11, 2020
- Posts
- 5,809
Several years ago, Steam turned on the switch for adult games which now seem pretty prolific. No need to visit a porn site, just your friendly online game distributer.
Not starting this discussion to condemn or approve, but to discuss are any of these games worthy in the traditional sense of gaming?
Some are clearly designed just to arouse males others actually seem to have stories, yet still the main attraction seems to be the x-rated sex. Now I have played 2 of these types of games, one about going to college (a common setting) and one in a village with some fantasy elements that actually applies itself to telling a story. But my impression is that my categorization is correct, without the sexual element and shallow sexual encounters, there would be little otherwise to sell these games.
So I’m trying to imagine a traditional game like Red Dead Redemption or Cyberpunk2077 that builds on a traditional game framework which seems mostly to center on violence, but fun violence
, but in the future also includes personal relationships that have some level of depth?
This will be the next threshold, and today this is basically impossible. At best you see in games are limited opportunities if any, to build the most shallow of relationships that then run on rails. I predict the future will include, when it is possible a believable, flexible AI, and then who knows how far that will take gaming?

Some are clearly designed just to arouse males others actually seem to have stories, yet still the main attraction seems to be the x-rated sex. Now I have played 2 of these types of games, one about going to college (a common setting) and one in a village with some fantasy elements that actually applies itself to telling a story. But my impression is that my categorization is correct, without the sexual element and shallow sexual encounters, there would be little otherwise to sell these games.
So I’m trying to imagine a traditional game like Red Dead Redemption or Cyberpunk2077 that builds on a traditional game framework which seems mostly to center on violence, but fun violence

This will be the next threshold, and today this is basically impossible. At best you see in games are limited opportunities if any, to build the most shallow of relationships that then run on rails. I predict the future will include, when it is possible a believable, flexible AI, and then who knows how far that will take gaming?
