Yes, I had an entire second paragraph that addressed that even just WoA translation can cause performance issues. To expand on what I wrote, when it was just WoA pre-Prism translation was poor enough that Macs running games through Xover did better. Prism has improved things of course, but even when all that was required was Rosetta 2, you can still see the impact. CPU translation takes a hit. How much is game dependent and how much translation is required, this latter bit also being my main point about the comparison between the platforms to begin with. To sum up:
1. Yes, Asus is of course going to choose examples that benefit it. It's advertising. They aren't required to make it fair, though particular egregious examples abound which I do believe cross ethical lines (some of the Intel crap when the M1 was first released comes to mind). Reporting Diablo 3 scores doesn't cross that line because of #3.
2. macOS likely has many more native games than WoA
a) native games are going to, on average, be more performant than translated games, even when it is just translating x86 to ARM and nothing else. While I always look in askance of CPU makers advertising a 5% improvement in gaming over their competitor as some great win, taking a 25% or more hit in ST performance is going to matter for frame rates and the quality of graphics you can set to get those acceptable frame rates, some games more than others of course.
3. the majority of games will require translation layers for both and WoA will have an advantage requiring fewer translation layers, but I think it is fair to also point out that there is a difference in workload even when the average consumer doesn't care.
For instance, I do not include Qualcomm chips on my analysis of GPUs because I'm pretty sure they're not as inefficient as is shown because I'm pretty sure the NBC data comes from release pre-Prism:
Notebookcheck analyzes the new Apple M5 SoC in the MacBook Pro 14 M5 in comparison with contemporary offerings from AMD, Intel, and Qualcomm.
www.notebookcheck.net
And even post-Prism for Elite 2 GPUs I still might not include them because they'll be at a disadvantage that no other GPU is at (unless they are really good despite that disadvantage, then I'll admit that's worth noting). Now, I'm attempting to do hardware analysis, not advertising nor even "here's what the average consumer should expect" analysis. So I fully recognize that's different, but that's where I'm coming from.
Likely.