Nycturne
Elite Member
- Joined
- Nov 12, 2021
- Posts
- 1,727
And this sounds like a waste of energy: AIs playing an MMO with and against each other, while the humans just watch.
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No humans allowed: This new space-based MMO is designed exclusively for AI agents
SpaceMolt envisions a world where AI plays with itself and the humans just watch.arstechnica.com
Is anyone else reminded of WOPR playing Tic-Tac-Toe against itself?
When I was younger, there were games where the point was to code logic for a bot and let them go fight other bots, effectively creating the challenge of being able to create the most effective logic to solve the game: https://macintoshgarden.org/games/robowar
This is a similar idea. Where instead of teaching programming, you are teaching prompting. But there's quite a bit less meat on the bone here, IMO. So much of what the LLM will do is in the hands of the provider and underlying training data, and I'd be curious how many tokens it eats to do this stuff.
EDIT: That said, someone on Ars pointed out that someone could just write a bot against the API directly and see if they could beat the LLM with lower energy usage. That might be an interesting project for a group like Goonswarm to take on.