- Joined
- Aug 11, 2020
- Posts
- 5,656
That’s it! Thanks! When I started with the first Blender tutorial, I went though the Interface and typed up a hierarchal list of most of the settings and tools. This helpes me greatly, with familiarization, then as I learn about different controls and tools, I insert outline notes for the appropriate tool/control/setting. Otherwise I feel lost in a sea of settings.If he's using the keypad numbers, then he's not rotating the sphere, he's orienting the view to the top of the sphere. If you don't want to use the numpad to rotate your view, you also hit the Tilde key to bring up a pie menu showing your orientation selections (which is what I do).
And he's hitting Ctrl+ Numpad Plus key, 3 times. That grows the selection out from your initially selected element. You can shrink it with Ctrl + Numpad Minus.
Not to be argumentative but with the NP numbers, you can look at top, left, right, with the sphere makes it rotate around which is would properly called orientation, but for 3 of those keys something called relative perspective view pops up and if you hit any one of those specific keys multiple times repeatedly, it appears to make the sphere rotate in a direction a small number of degrees, either left or right or top to bottom. but maybe those are considered orientations too.