Ideal solution, which I haven't seen any evidence will be the case, but would be awesome, is if it can detect that you've plugged a device into the port that can utilise faster speeds, and macOS itself recommending using the other port. Then we don't need labelling on the hardware that you have to look for and it can be an elegant software solution. Can also use the same thing for the Mac Studio where some ports are TB5 and others plain USB4 - Not sure how feasible that is either, but it would be a very elegant solution I think.Ok, this is dumb:
One port is a USB-C 3 port with support for data transfer speeds up to 10 Gb/s, while the other is a USB-C 2 port with support for data transfer speeds up to 480 Mb/s. Both support charging, but only the USB-C 3 port features DisplayPort, so users will need to make sure they are hooked up to the correct port when using an external display.
I think it could in theory also be possible to bifurcate the signal in such a way that both ports are capable of USB3 full speed, but only one at a time. So the total bandwidth just gets routed to whichever one needs it or is first plugged in, but that's also added complexity and cost for a budget product.Lmfao okay. I guess I have a little more faith that people can read user guides or look up how to connect displays, etc. You also can't connect a 5K display, but customers don't want to hear about problems etc etc etc. If they don't include a 2nd port? People don't want to hear about problems etc etc etc
I don't think lack of MagSafe and the split between USB is a coincidence. It seems tied to the chip, which isn't going to be altered for a low cost MacBook. I'm not a hardware engineer, so you can discuss that yourself
I think it can be done, technically. But weirdly enough, I think it violates the USB standards docs.I think it could in theory also be possible to bifurcate the signal in such a way that both ports are capable of USB3 full speed, but only one at a time. So the total bandwidth just gets routed to whichever one needs it or is first plugged in, but that's also added complexity and cost for a budget product.
Apple designed the MacBook Neo from the ground up, and it comes in some fun colors like Silver, Indigo, Blush, and Citrus. Each of the notebooks has a color matched keyboard and trackpad, but the keyboard has no backlighting and the trackpad isn't the higher-end Force Touch trackpad Apple uses in its other Macs. It's a physical trackpad with an actual click rather than haptic feedback for presses, and it doesn't support multitouch gestures.
Oh my goodness.
Notice that last part. No multitouch gestures. That is the one compromise I wish they hadn't made so far. That to me takes some of the joy out of macOS.
And wait, what? How do you even scroll then? Is it edge scrolling like in the dark ages?
Addendum. Source is MacRumors
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Hands-On With the New MacBook Neo
Apple introduced an all-new affordable Mac today, the MacBook Neo. Members of the media were invited to try the new device and other Apple products at events in New York, Shanghai, and London, and MacRumors' videographer Dan Barbera was in attendance. Dan was able to see the MacBook Neo in...www.macrumors.com
But on the other hand, the Neo is the first product with an A-series chip that Apple has ever made that supports two USB ports. It was, I am reliably informed by Apple product marketing folks, a significant engineering achievement to get a second USB port at all on the MacBook Neo while basing it on the A18 Pro SoC. And while the ports aren’t labeled, if you plug an external display into the “wrong” port, you’ll get an on-screen notification suggesting you plug it into the other port. That this second USB-C port is USB 2.0 is not great, but it is fine.
@Cmaier can you elaborate, if you can, what it might take to achieve something like this for a chip that's built around 1 primary high speed port given public info? It would be interesting to hear theories
What about separating the embedded USB 2.0 subchannel in the 3.0 PHY from the and routing it to a custom chip for the port? Would that explain why 1 port is full speed USB 3 and 1 is exactly 2.0, and why the USB 3 port can only drive the display and the other cannot? Why both can also power the MacBook and charge it up too?Not Cmeier, but it doesn't sound too difficult to me. They have already been doing this for the Mac Pro and previously for Intel Macs. You likely have an additional small USB controller outside the SoC and the data bus is likely shared with the high-speed USB port internally. Software detection and notification is super easy to do as the OS knows what is happening on the port size.
I am more surprised that they did not make the ports multiplexed, switching the high-speed connectivity to whatever connector that needs it, but I guess that's where we see cost savings. Helps them to shave few $ off the design.
What about separating the embedded USB 2.0 subchannel in the 3.0 PHY from the and routing it to a custom chip for the port? Would that explain why 1 port is full speed USB 3 and 1 is exactly 2.0, and why the USB 3 port can only drive the display and the other cannot? Why both can also power the MacBook and charge it up too?
I want to thank you for contributing and helping me understand what they might have done to achieve this. Even though I asked for cmaier I didn't mean to leave out anyone, and I appreciate you contributing so please do continue if you wish to!Wouldn’t that imply that the high-speed port won’t support 2.0 connectivity at all (e.g. older devices)? Sharing the channel sounds safer to me and it’s a cheap thing to do.
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